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Found 1 result

  1. Hi Guys, I'm pretty new to Phaser Game development. I'm trying to make a cool 2D platformer. I've created a very basic first level, enough to let me start working on the player controls. One thing I want to do is add a double jump feature to my player. I'm trying to find something like a key.up function to use to stop it so my player doesn't just hold down the spacebar to jump really high. Here is my code behind jumps below. if (userKeys[2].onDown && player.jumpCount < 2) { player.body.velocity.y = -350*upForce; player.jumpCount++; console.log(player.jumpCount); } I think what I need is the processKeyUp function, in the keyboard.js. I'm not sure how I call it. Any ideas? Also right now I am using Cloud9 as my development environment. I've heard good things about mighty editor. Which one do you guys prefer?