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Took me forever to figure this out so wanted to share so someone else doesn't have to take forever to figure this out! If you load in a R.U.B.E. generated Box2d scene, setting body.velocity.x or body.velocity.y will not work, nor will body.moveLeft(n), body.moveRight(n), body.moveUp(n) and body.moveDown(n). You have to set body.data.m_linearVelocity.x and body.data.m_linearVelocity.y instead.