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  1. Hi there. I have been doing a game about a ball maze using the accelerometer from an android phone as the main input and navigating through maze walls. It works great in desktop web browser but in mobile after I port it using cordova causes physics glitch so serious that the game is almost unplayable and it lags. The codes are written in 1.1.6 phaser.min.js my problem is how to convert it to 2.2.2 phaser. I successfully did the scalemanager changes but there seems to be a problem in texture here's the error TypeError: this.texture is undefined phaser.min.js:3TypeError: a.texture is undefinedCan anyone help me convert the codes? I am truly lost here. Thanks a lot!
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