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Hi everyone, I'm Sayyadin from Minit Games, a small team from Hamburg. What it is Minit Games is a mobile app (iOS and Android) where short games start on their own as you swipe through a feed. Every game in it is an HTML5 game, nothing to install, and a run takes about a minute. You can try a few right on https://minit.games For developers Minit Studio (https://minit.studio) is now open to everyone. You upload your game once as a ZIP and publish it as posts in the feed, and we host it for free. - Anything that runs in a browser: plain JS, Phaser, PixiJS, Three.js, Godot, Unity, Defold, PlayCanvas… - Portrait and touch-first, one self-contained ZIP with index.html at the root - A small SDK: your game calls reportResult() once when a run ends, and the platform turns that into stars, XP and a result screen - Preview links to test on your own phone before you publish - Starter templates for Defold, PlayCanvas, Godot and Unity, and an MCP server so AI tools can check your build against the rules - We are working on a revenue share model for creators Game jam this weekend We're running our first game jam, the Human Testing Jam: 72 hours from Friday, Oct 16, 12:00 CEST (10:00 UTC) to Monday, Oct 19. The theme is revealed at the start, players vote on the entries in the app, and there are $500 in prizes (payout via PayPal). All details and rules from Friday: https://minit.studio/events What I'd love to hear from you: what would stop you from putting one of your games on Minit Games? Constraints that feel off, a missing engine, anything about the upload. Thanks for reading!
