Hi,
I'm having issues trying to add a gradient to the background of my platformer game. I have worked out that, due to the WebGL renderer, the images used need to be either square or width = height x 2. My issue is that the stage is width = height x 4. I thought I could just add two image layers and align them next to each other with the "repeat" property set to "no-repeat" but this does not work. Even though the offset for my second level is correct the image is getting repeated over the first image.
Is there a better solution. What I need is a gradient that goes from dark to light