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Found 1 result

  1. Hey guys, I added a form to my game, wanting to let the user choose a seed. <form onsubmit="getSeed(event)"> <span>Seed:</span> <input id="seed" type="number" name="seed" value="111" /></form>My structure of my code is like so: module ModuleName { export class World extends Phaser.State { ... create() { ... } getSeed(event) { event.preventDefault(); console.log("submitted"); var seed = document.getElementById('seed')["value"]; ... }}How can I get my function to run, how do I target it? I obviously get an error (ReferenceError: getSeed is not defined) since it can't find my getSeed function. Is it even targetable from outside? Putting "public" infront of the function didn't help, I also tried game.getSeed(), this.game.getSeed(), game.World.getSeed() and a few others to no avail. :/ Also, a bit off topic: Would you take another route than adding an html form?