Jump to content

Search the Community

Showing results for tags 'phaser menu game'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. Hi Guys, New to this and it may be a simple one... but I have a menu in which you can press the spacebar and the game starts. But once the game has started everytime I press spacebar the game resets by calling the startGame function... I didn't think it would call a function from another state? Below I have the short version of the menu code: var menu = { create: function () { var spaceBarStart = this.game.input.keyboard.addKey(Phaser.Keyboard.SPACEBAR); spaceBarStart.onDown.add(this.startGame, this); }, startGame: function () { this.game.state.start('play'); }, }; Any help will be appreciated Thanks.
×
×
  • Create New...