Hi, i have tilemap with :
4 background layers,
1 collision layer (not rendered),
1special layer (wich is not rendered too) where i extract sprites to place them as real sprite in the game (like cars, barrels), I have posted my code some days ago
But what I want to do, is to merge together all the 4 first layers.
What I think doing is to render the 3rd layer on the 4th, then the 2nd, and finally the first.
Any ideashow to achieve it ?