Hello, I want to increase my player body. this.physics.p2.enable(this.player, false);//I want to increase this bodythis.player.body.setCircle(50);this.player.body.setCollisionGroup(this.playerCollisionGroup);this.player.body.collides(this.ballCollisionGroup, this.hitBall, this);hitBall: function (player, ball) { //I try this way but I'm loosing my CollisionGroup. How to do it ? player.sprite.body.setCircle(100); }//thanks