Jump to content

Search the Community

Showing results for tags 'sequencer'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
  • Frameworks
    • Phaser 3
    • Phaser 2
    • Pixi.js
    • Babylon.js
    • Panda 2
    • melonJS
  • General
    • General Talk
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Website URL





Found 1 result

  1. I've been working on multiplayer game (two players per room) where you make music at the same time as you play a game. The game is built with Phaser and the Web Audio API. The idea is to collect notes and create a musical sequence. You have limited time before the note explode so hurry up! If you're close to an explosion then you lose your notes and start over with an empty sequence. Circles of different colors represents notes. Red circles represents a silent note. So by collecting them you can create rythmic patterns. Collect a yellow square to change the chord. A gray circle will make
  • Create New...