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Showing results for tags 'sumulate mouse event'.
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dispatch mouse click eventhi every one!.trying to finish my first phaser game i have this problem: I want the game at fullscreen from the beginning, but only if is a user action, chrome, firefox and Explorer allow this... messaje from browsers://Chrome: Failed to execute 'requestFullScreen' on 'Element': API can only be initiated by a user gesture.//Firefox: Phaser.ScaleManager: requestFullscreen failed or device does not support the Fullscreen API//Explorer: Phaser.ScaleManager: requestFullscreen failed or device does not support the Fullscreen API can i dispatch a mouse click event , like in AS3 (simulate a user click)...how can i do that?is there another solution to have fullscreen without a user "clicking"? thanks!!