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Found 2 results

  1. To the moon jump! A game made in ~2 days for commisioned work for a cryptocoin promotion. It is a "Doodle jump" clone made in phaser for Web and Android support. You can play it here (warning, heavy advertising and promotion). I streamed on the whole development of this game, the related videos are the following: The nice thing about streaming is that you can see how much works can be packed in just 2 hours of highly focused work. 10/10 would do it again.
  2. Hi Guys, I've been reading the forum for quite a long, working on my games. Making prototypes is easy and fun, while finishing a game is a tough challenge. I've decided to showcase some of the games I did from start to end using Cocos2d-JS. First one is a simple match-three game called Plushy Zoo. I've decided to hit for MVP with this one. It definitely lacks bonuses and a better mission/combo system, but still I find it quite enjoyable You can play it here: Second one was a tough nut, I believe I still didn't figure out how to make it any fun at all. You guide a bunny through a set of semi-randomized vertical levels, trying to get as high as you can and to collect as many coins as you can. You can test it here: Any feedback and advice is highly appreciable.