Jump to content

Search the Community

Showing results for tags 'waveform'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. hello all I been fooling around with the waveform plugin, got it working no problem the only issue I am having now is slowing down the speed so it smoothly moves around the path. I tried using a float no go with that, I tried as little as 1 it's still to fast as is using ++ In my update I use pi++; for movement speed which is way to fast, I also tried using a timer which just jittered the movements and still too fast with pi += 1; I'm used to programming in java so it's still a bit of a learning curve, (should be similar and for the most per it is). I have a crazy path using catmull curves but I need to slow the speed down big time, around a quarter of the pi++ speed or pi += 1, about .25 but it doesn't use floats Any help would be appreciated Thanks in advance Sam Did a bit of searching in the forums and found the answer in a tween issue that was resolved, got to do a bit more digging before asking so soon from now on, sorry about that, just getting used to this new way of coding and phasers way of doing things.
×
×
  • Create New...