korgoth Posted October 25, 2014 Report Share Posted October 25, 2014 I have a really simple preloading code with Phaser v2.1.3 ( latest atm )BasicGame.Preloader = function () {};BasicGame.Preloader.prototype = { preload: function () { this.load.image('orientation', 'assets/images/orientation.jpg'); this.load.image('background1', 'assets/images/background1.png'); this.load.audio('sound_1', ['assets/audio/1.ogg','assets/audio/1.mp3']); this.load.audio('sound_2', ['assets/audio/2.ogg','assets/audio/2.mp3']); this.load.audio('sound_3', ['assets/audio/3.ogg','assets/audio/3.mp3']); this.load.audio('sound_4', ['assets/audio/4.ogg','assets/audio/4.mp3']); }, create: function () { }, update: function () { }};Every audio file is requested twice but the second request is aborted. Check out the attached firebug screenshot: Anyone else noticed this strange behavior with Firefox 33.0.1 ? Update: this is not happens in Phaser v2.0.7 with the same code. Maybe its a phaser bug? Quote Link to comment Share on other sites More sharing options...
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