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Spritebatch collisions?


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Hi guys,


I couldn't find any resolution via the search bar, so thought I'd see if I could get some help here.


I have a Spritebatch full of tiles, but my collisions (or overlaps) are not happening.  As soon as I change the batch to a regular Group, it starts working. 


When using Spritebatch, the bodies still seem to be enabled.  They just aren't functional?


From the docs, it looks as if Spritebatch is supposed to support physics.  


Can someone help me with this?

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