starobrno Posted November 5, 2014 Share Posted November 5, 2014 Either there are serious flaws or im really stupid, i tried so many ways to somehow crop a renderTexture, but none worked, there are a few past entries in this forum and in other places that complain that you cant crop a rendertexture, all of the suggestions dont work currently. http://www.html5gamedevs.com/topic/8613-upgrading-to-pixi-160/#entry51302(doesnt work) http://www.html5gamedevs.com/topic/8114-sub-texture-of-a-rendertexture/(doesnt work) No matter if i build a Rendertexture with rendertexture = tempContainer.generateTexture(); or with rendertexture .render(tempContainer); i can display the rendertexture itself fine if i place it inside a sprite and add it to the stage.But theres not a single technique i found to generate a subtexture it and then add it to the stage. i tried new PIXI.Texture(rendertexture, x, y), i tried PIXI.Texture(rendertexture.baseTexture, x, y), i tried .crop, i tried .frame. I don't know where to go from here. Could anyone try if they can get it to work?All i could accomplish is stretching it. Thanks so much in advance, this is a core feature for my app and i appreciate any help! Quote Link to comment Share on other sites More sharing options...
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