nicolatroehler Posted November 5, 2014 Share Posted November 5, 2014 I got a simple Sprite wich takes the retina texture when resolution = 2. So far it works fine, but then I applied a blurFilter and now when I use an resolution = 2 device, the positioning isn't the same anymore. Also the size changes?See: http://jsfiddle.net/k76uxLu9/5/Any help for this?Thanks! Quote Link to comment Share on other sites More sharing options...
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