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how to make the Phaser.Game size according to device


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Hello parwanikaprash


I just found a code that works fine and do exactly what you're looking for:


If you have a 'boot.js' file, you can put these lines on the 'create' function


game.scale.scaleMode = Phaser.ScaleManager.SHOW_ALL;game.scale.pageAlignHorizontally = true;game.scale.pageAlignVertically = true;game.scale.setScreenSize(true);

I tried it and works wonderful.

Hope I helped you!



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