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Mesh Exporter confused..


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Maybe a really beginner's question:Why the .babylon file I exported always be a scene, I mean I can only call SceneLoader.load to import them to my project, can't use ImportMesh, I am not familiar to 3dmax, Did I miss some steps to export a .babylon file that can call importMesh method? for now ,when I use ImportMesh there are no Meshes.


really confused, any answer would be appreciate. thank you.

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