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changing p2 framerate affects restitution


defic
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I wanted to make slow motion physics effect by changing p2 framerate from the default 1/60 to 1/120 or even 1/240. It looks fine when objects are airborne but as soon as they need to bounce off of something it seems like the restitution is way lower than it should be. is it a bug or is there something i have missed?

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