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Orthographic Camera


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I don't see any mention of this in the documentation, but I saw it in the source code and according to wiki it makes a 2D camera 

because you don't get weird perspective angles applied at the sides of the view port 


I've figured out how to enable it 

camera.mode = 1 

but I basically lose control of the scene, is this camera ready or am I misusing it somehow? 


to see an example of the problem 


go to this github repo (at this commit): 


download the files and open index.html  you will see how it's supposed to look 


then go to this line:



and simply uncomment the line and refresh index.html you'll see it's weird and broken 

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