tips4design Posted December 5, 2014 Share Posted December 5, 2014 What is the cleanest way to make assetloader support loading images from URL (crossdomain) ? My idea was to place all the URLs in a separate array, wait for all of them to load (with img.src = "" and img.onload event) and after that create the sprites using directly the image data. Does AssetLoader (or at least sprite.fromImage) support loading images cross-domain? Thanks! Quote Link to comment Share on other sites More sharing options...
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