AlexKvazos Posted December 22, 2014 Share Posted December 22, 2014 Hello guys, I am fairly new to Phaser.js and in order to learn, I decided to make a clone of "Tiles (Dont touch the white tiles)" app. I finished the code that makes the tiles appear and move down but realizedthat something was odd. The tiles on the left column would move a little bit up when the approached the bottom part of the world. Like this: See how that bottom left tile just moved some pixels to the top? It keeps moving down, but it stopped for a couple of milliseconds. NOTE: I slowed down the spawn rate so that there is a gap in between each row which makes it easier to see this issue. Here is a live example: http://alexkvazos.me/games/Tiles/The code is all in here: http://alexkvazos.me/games/Tiles/game.js Just wait for a white tile to appear on the left column and see how it slows down when it is near the end. If anyone can help me debug this issue, I will really appreciate it, Regards,Alex Link to comment Share on other sites More sharing options...
AlexKvazos Posted December 22, 2014 Author Share Posted December 22, 2014 This has been fixed Link to comment Share on other sites More sharing options...
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