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trying to insert a glass watermark logo...


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Hi all,  hope you had a great start to the new year!


I'm trying to place a logo (with transparent background) onto my glass window as a kind of watermark.


BUT - the transparent background is turning black!!!!  any idea what I'm doing wrong?


//logo glass watermarks  
    var water = new BABYLON.Mesh.CreatePlane("water", 0.1, scene);
    water.material = new BABYLON.StandardMaterial("", scene);
    water.material.diffuseTexture = new BABYLON.Texture("./GalleryAssets/Artwork/PerformLogo1.png", scene);
    water.material.backFaceCulling = true;
    //water.material.emissiveColor = new BABYLON.Color3(0.7, 0.7, 0.7);
    water.position = new BABYLON.Vector3(-6.9, 6.8, 4.3);
    water.scaling = new BABYLON.Vector3(2.7, 1, 0.05);
    water.rotation.y = Math.PI * 3 / 2;
ta for any input!


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