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Hit test between DisplayObject ?


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Hello !


I'm working on a game in which I need  to implement a Drag & Drop - So I will have some draggable Sprite and some "drop area" Sprite. What would be the best way to detect which "drop area" Sprite is below a draggable Sprite during the drag and the drop ?


I came from Flash and I thought that may be a kind of DisplayObject.hittest(target:DisplayObject):Boolean would exist but it seems that is not the case. How would you achieve that king of behavior ?


Thank you

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