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Making user accounts and retrieving data from server


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I know it's probably not a phaser question but I'm new to web development and I want to know what are the good practices.


I want in my game every user to have an account and when the game preloads to receive information from the server and when the user finishes playing to send data to the server that would be used when he plays the next time. (Like which level he played last time, I know this example is not good but let's say it's that)


I don't want a code but information about what to use to make the accounts, log in when the game preloads and send the data.



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