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[BUG] Masking TileSprites crashing in Canvas renderer


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PIXI is crashing when attempting to render a TileSprite that has a mask, in the canvas renderer.

(Phaser 2.2.1, PIXI 2.2.0, Canvas)


The call stack winds up here:


PIXI.CanvasMaskManager.prototype.pushMask = function(maskData, renderSession)


and the line that fails:


var context = renderSession.context;

context.save(); // crash


After a quick glance of the code, it appears that the param 'renderSesstion' is actually a 'context' already (CanvasRenderingContext2D) so it fails to get a context out of a context :(

So it seems its just passing the wrong param to here and an easy fix.



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