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Load BaseTexture


jefree
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How can i load a raw image and create a new BaseTexture and put it into the PIXI.BaseTextureCache before the create function is called ?

 

I think this process can be do by the Phaser.Loader but i can't  find a way to extend it to create a new loader function.

 

if someone have any idea to do this, i really appreciate if you can help me  :D

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