Techbot Posted February 14, 2015 Share Posted February 14, 2015 Hello,I've used both individual sprites and a group (from a set of arrays). Either way once I enable Arcade physics the sprites dissapear.full code is here : https://github.com/EMC23/JiGS/blob/master/components/com_battle/views/phaser/tmpl/playstate01.js I've used same method elsewhere without issues, so I'm completely stumped. Any help appreciated. ////////////////////////place players//////players_group = game.add.group();if (typeof players_list != 'undefined') {for (var index = 0; index < players_list.length; index++) {var key = players_list[index].id//add_players[index] = game.add.sprite(players_list[index].posx, players_list[index].posy, key);players_group.create(players_list[index].posx, players_list[index].posy, key);}game.physics.enable( players_group, Phaser.Physics.ARCADE);} Link to comment Share on other sites More sharing options...
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