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Tiled Objects


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Hi, im sorry if this issue had been solved somewhere else


I want to use complex objects made out of tiles in Phaser. Like, Trees, Buildings and so on.

But finding a way how to locate an TileLayer or even an entire TiledMap inside of another was somehow not easy.


Is there a way - And if, can someone just type me a 5 liner of the right code sequence?

What Iam looking for is something like "i have a tilemap with an house. I want to place it at x,y inside of my existing map"

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