tet2brick Posted March 4, 2015 Share Posted March 4, 2015 Hi, So here's my problem : - I use Phaser.ScaleManager.EXACT_FIT to scale the display area.- if I enable drag on a sprite, it work.- if I add this sprite to a group, it doesn't work anymore.- if I deactivate the game scalling... all is working again. any idea? here is a link for example :http://sfabw.com/pyramid/app/ Link to comment Share on other sites More sharing options...
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