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Stick to walls and ceiling


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I am very new to phaser. I have the basic game running great, but I am trying to alter it so the player can jump and stick to the walls or the 'ceiling' of the platforms. I have tried setting the gravity , x velocity and y velocity to zero when "player.touching.up" or when the player collides with the platform. 


Nothing seems to work.


Any ideas?


I am using arcade physics


Thanks for any help.

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