ffej1138 Posted March 10, 2015 Share Posted March 10, 2015 I am very new to phaser. I have the basic game running great, but I am trying to alter it so the player can jump and stick to the walls or the 'ceiling' of the platforms. I have tried setting the gravity , x velocity and y velocity to zero when "player.touching.up" or when the player collides with the platform. Nothing seems to work. Any ideas? I am using arcade physics Thanks for any help. Link to comment Share on other sites More sharing options...
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