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Multi-screen Game - Method Recommendations


gdgray
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I'm building a multi-screen app where the screens must not lose their state with transitions. They are not different levels, more like different rooms that the user will move between and return. Changes made by the user to each room must not be lost when they move to another.

 

Is State management what I'm looking for here or is this just a matter of managing state using global vars? If not using State management, what would be a good way to transition between screens (rooms)?

 

 

Greg

 

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