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Remove child from group but not from stage?


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How can I remove child from a group but I don't want it deleted or killed from stage?


I keep all my screen objects in a group called screenObject for fading in. 

Then I have another group called cardGroup which keeps only the card sprites. I want to remove just two specific card sprites from cardGroup.


I do this


cardGroup.remove(card1, false);

cardGroup.remove(card2, false);


But it removes the object from stage as well.


What do I do wrong? Or what to do?

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