Zino54220 Posted April 7, 2015 Share Posted April 7, 2015 Hi every one, I need your lights about a new problem since an updating of babylon.js from v1.4 to v2.0... In v1.4, my scene is loaded correctly and add.EventListener are good but when I use the version 2.0, the scene is always loaded correctly but the event listener don't respond and I have no more errors in console that with the v1.4 version...Always errors about .manifest files don't find in the Apache web directory. So there is an upadting for Hand or anything else to do with the version 2.0? Thanks Quote Link to comment Share on other sites More sharing options...
Zino54220 Posted April 7, 2015 Author Share Posted April 7, 2015 I use this version with Babylon v2.0 : - hand.1.2.2.js- JQuery_2.0.3.js- Blender 2.72.b ... Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted April 7, 2015 Share Posted April 7, 2015 this should work which eventHandler are you mentioning? Quote Link to comment Share on other sites More sharing options...
Zino54220 Posted April 9, 2015 Author Share Posted April 9, 2015 Hi Deltakosh, This is the eventHander : window.addEventListener('keydown',function(event){}With babylon.js.2.0, the script is "frozen"... And my characters doesn't appears and no more key down event. But I think that I remade a export of the scene with the exporter v2.0 but not the skeletons! Maybe is the problem...I will try today. Thanks for your reply ! Quote Link to comment Share on other sites More sharing options...
Zino54220 Posted May 27, 2015 Author Share Posted May 27, 2015 Hi every one, Sorry for my late answer, The problem was that many meshes had been exported with an older exporter so I just remade the export for EACH mesh of my scene and it's works! Thank you for your support Deltakosh . GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
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