Zino54220 Posted April 7, 2015 Share Posted April 7, 2015 Hi everyone! (for the third time today!) I have a little problem with my game... I see that the scene have a function : "scene.executeWhenReady" very good but in my case, I importe skeletons after the scene loading so I get this result : You can see after the scene loading (after many seconds...) that the skeletons appears after and after again another meshes...So my question :There is a way to make during the loader script until all the components as scene, meshes, cameras, etc... are loaded? Thanks ! Quote Link to comment Share on other sites More sharing options...
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