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Fixing Orientation on startup


StratosDrop
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I'm working on a game which will be played in landscape. Unfortunately having to take into account the toolbar I have to rescale the dimensions a bit which is all good. The major problem I'm having at the moment is if the game starts in Portrait mode. Switching over to landscape keeps the portrait mode dimensions. I use game.scale.incorrectOrientation to check, but when I try to resize (after switching to landscape) using the game.renderer.resize function it hangs.

 

Any ideas?

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