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Pixi v3 - Scale Container explanation?


Oyed
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I've just migrated from using Pixi v2 to v3, and I'm having issues with scaling containers.

 

Currently, I'm trying to do it by setting the "scale" of a PIXI.Container, which is being a bit strange.

 

If I have a Sprite at X 100 Y 100 and I set "scale" to "2", it just disappears - is this the correct method of scaling? If so, how does it affect the co-ordinates of children in the container?

 

Thanks!

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