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Wii U Support


Hattraz
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I have a Wii U port I will be working on, and would like to continue using Phaser. The frameworks listed as supported just don't look as robust as I would like. I don't believe there's any support for Wii-U yet, and it was a lower priority item as of August 2014.

 

I'm interested in building out this support, given it's not a colossal endeavor. I have no idea since I'm not familiar with the underlying Nintendo Web Framework, but I imagine it's not a walk in the park.

 

Has anyone already started building support? Since there's an NDA involved, I'm not sure how freely that information can be shared.

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