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Phaser.Canvas.setTouchAction seems to not work


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Hi guys,


I'm trying to change the way Phaser handles Canvas touch actions using the setTouchAction - but whatever the argument I passed to the method I can't seen any differences.


I call the method in my state create function like this :

Phaser.Canvas.setTouchAction(game.canvas,"pan-x pan-y");

Is that the right place and the right way to use it ?


Thank you

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