bali33 Posted May 22, 2015 Share Posted May 22, 2015 Hi guys, I'm trying to change the way Phaser handles Canvas touch actions using the setTouchAction - but whatever the argument I passed to the method I can't seen any differences. I call the method in my state create function like this :Phaser.Canvas.setTouchAction(game.canvas,"pan-x pan-y");Is that the right place and the right way to use it ? Thank you Link to comment Share on other sites More sharing options...
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