paulsouthport Posted May 29, 2015 Share Posted May 29, 2015 Hi all If I create a scene in Blender, together with lights, how do I get those lights to cast shadows in Babylon? If I must use directional lights in addition to the Blender scene to act as a shadow source, how do I define which objects cast and which receive? thanksPaul Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.