ForgeableSum Posted June 4, 2015 Share Posted June 4, 2015 So there's two different destroy methods but they appear to be envoked the very same way:https://phaser.io/docs/2.3.0/Phaser.Image.html#destroy I don't understand the docs here. What the heck is Phaser.component.destroy? How does one destroy a sprite and its children? Link to comment Share on other sites More sharing options...
drhayes Posted June 4, 2015 Share Posted June 4, 2015 That looks like a bug in docs generation. Image inherits from PIXI.DisplayObject, then the Phaser component stuff comes in and shadows the Image's inherited destroy method with Phaser's own. I'd believe the second one, in this case. Phaser.Component is how Rich et. al. reduced code duplication in the codebase recently (2.2? 2.1?). It's a bunch of prototypes that get mixed in to the standard classes. Link to comment Share on other sites More sharing options...
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