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Tilemap collision not working


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Tilemap collision is not working in my game. I have searched for hours on google and tried everything I could think of but nothing works, my player always walks through my collision layer without stopping and collide() in update() is always false.


Here is my code: http://hastebin.com/aheqakuzod.js


I'm using Phaser v2.4.0 from the dev branch


If anyone can help, please do, my project is blocking because of this and I don't know what to do next...

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