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TypeError: bitmapText.anchor is undefined


JimmyJimmy
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I am getting:

 

TypeError: bitmapText.anchor is undefined

 

I use this in the preloader:

 

game.load.bitmapFont('bitmapFont', 'numbers.png', 'numbers.xml');

 

And then run this in a stage create:


var bitmapText = game.add.bitmapText(200,200,'bitmapFont',"0",70);
bitmapText.anchor.setTo(0,0);

 

And then I get the Javascript error above.  The variable names have been changed for the forum post, but I hope this communicates the issue.

 

In the documentation for bitmapText it shows anchor as a property.

 

This game is running in Phaser 2.1.3.

 

Thank you =)

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