JimmyJimmy Posted June 15, 2015 Report Share Posted June 15, 2015 I am getting: TypeError: bitmapText.anchor is undefined I use this in the preloader: game.load.bitmapFont('bitmapFont', 'numbers.png', 'numbers.xml'); And then run this in a stage create:var bitmapText = game.add.bitmapText(200,200,'bitmapFont',"0",70);bitmapText.anchor.setTo(0,0); And then I get the Javascript error above. The variable names have been changed for the forum post, but I hope this communicates the issue. In the documentation for bitmapText it shows anchor as a property. This game is running in Phaser 2.1.3. Thank you =) Quote Link to comment Share on other sites More sharing options...
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