gmalone Posted June 21, 2015 Report Share Posted June 21, 2015 After much searching and not finding, I must ask: I'm wanting to scan through a tilemap layer looking for the first non-zero tile element in that layer (happens to be the collision layer). I know how to find the element in the JSON file, but I want to automate that in the game due to the fact reshuffling my tilesets causes the collision tile index to change. When I try to use the Tilemap.searchTileIndex(....) function, thusly, var cID = game.map.searchTileIndex(<a tile index#>, 0, false, game.CollisionLayer) I get an odd error "game.map.searchTileIndex is not a function" Looking inside phaser.js I cannot find any reference to searchTileIndex at all. Surely I'm missing something, but... Any help would be appreciated. Quote Link to comment Share on other sites More sharing options...
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