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Sprite bodies missing ".sprite" property


J4G
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I'm using P2 physics in a game and the "sprite" attribute of the P2 physics body is very important to me when handling collision callbacks. Unfortunately, all of them are set to "null" for whatever reason, making it impossible for me to access information about the parent sprite of a body. Is anyone else having this problem?

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Sounds like you are setting the body before setting the sprite?

 

Typically I'll enable the sprite first.

 

this.sprite = this.game.add.sprite(x,y, 'notch');

 

then I'll add his body.

 

this.game.physics.p2.enableBody(this.sprite);

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