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AI libraries for Javascript games


Draconar
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I see that phaser hasn't touched AI and the like, therefore I want to ask what you guys use to create intelligent behavior in JS games?

 

To illustrate the point, I'm creating a sports game (soccer) and I want to the other agents in the game to be able to hold their positions, do "real" passes and shoot with some intent.

 

Any ideias?

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I've been well served by using state machines. Here's the library I'm using now and here's the library I'm going to switch to. I like them both a lot; the second one has a more concise API.

 

I bet you're going to want to look at steering behaviors for your soccer game AI. Check out this book for lots of great examples.

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