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Animations from several atlases to one sprite


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We have a character sprite with lots of different animations. It gets to the point where we can no longer fit all the frames in one atlas - since there are texture errors on some devices if the size exceeds 2048x2048. How could i assign a custom atlas to some animations? I'm guessing replacing the "spriteName.animations.add" function with some combination of "new Animation" and "new FrameData", but how exactly?

Thank you for any assistance!

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