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Hello everyone,

first of all, kudos to Phaser's developers, even without documentation, very nicely done and easily understandable.

The other best option for HTML5 engine is ImpactJS which cost 99$, so free is definitely a player here (:


secondly, i noticed on the "starstruck" game example that you use this function:

map.setCollisionRange(1, 12, true, true, true, true);

to apply a collision box to tiles,


with the "true, true, true, true" being up down left right collision or something like that.


What I wonder is how would I apply a slope behavior for a tile that's diagonal?

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