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Bad bitmapText rendering with Phaser 2.4 RC-1


Maks
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Hello everyone,

 

I've got a problem with BitmapText rendering with Phaser 2.4 RC-1. I don't know if it's a problem with my font file or with the framework.

 

A simple piece of code I use :

var text = new Phaser.BitmapText(this.game, 0, group.length * GameLobbyGroup.LINE_HEIGHT, 'font', content, 20);

And how it renders :

 

http://www.hostingpics.net/viewer.php?id=476958Screenshotfrom20150719233740.png

 

Everything goes on the top left corner of my game...

 

http://www.hostingpics.net/viewer.php?id=476958Screenshotfrom20150719233740.png

 

My font : 

 

http://www.hostingpics.net/viewer.php?id=443986font.png

 

The bitmap font file generated with Littera :

 

http://pastebin.com/7bVnz37N

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Not sure if this is relevant but in the comment header for BitmapText.js:

 

* For most use cases it is recommended to use XML. If you wish to use JSON, the formatting should be equal to the result of

* converting a valid XML file through the popular X2JS library. An online tool for conversion can be found here: http://codebeautify.org/xmltojson
 
Although Littera is one of the recommended tools so you would imagine the output format is correct.
Have you tried on the current release version to see if you get the same results?
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Yes I've read this comment in the source code, the second line was added after I made some suggestions about BitmapText and JSON formatting lol.

 

I've only tried with RC-1, I don't really know if it is a problem with my font or Phaser, cause I used to work with simple Text instances.

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